Class

A class is what the player selects when creating a character, which determines the type of armor, weapons and abilities they start out with.

Summary of Each Class
Riflemen are the main infantry class of the Vorcian Military and the Traxian Military, and are the most versatile of all the classes. They start out with a default assault rifle as their primary weapon and a small handgun as their secondary. Riflemen are the most balanced of all the classes, and are what make up most of large attack forces. They have the best means of defense as well as movement, which can be customized as the player sees fit. Riflemen also start out with the extra grenades, as opposed to just one. Marksmen are the riflemen of the long-range. Their weapons of choice are sniper rifles, DMRs and PDWs, which is what they start out with. Their ability is to use stealth camo, which makes it tougher for the enemy to see them. Marksman can run fast and use their surroundings as cover. Pilots are a special type of class, as they are the only ones who recieve a free air vehicle upon spawning. They are, however, handicapped as they start out with only a handgun as their primary weapon
 * Rifleman
 * Marksman
 * Pilot